Originally Posted By: Rivrguy
No Francis you miss the point. We started that program and built NOT so we could catch the fish but rather helping the fish survive THOSE WHO WANT TO AND DO KILL THE FISH. You seem to have trouble getting that some place value on the creature itself not harvesting it.

Much different concept than you have apparently.


I would much rather put a WILD chinook on the gravel than a hatchery one. Tagging a hatchery king encountered while the gear is ALREADY deployed means an angler can exit the fishery.... his/her 1-fish bag is FULL. Impact STOPS when the gear leaves the water.... it continues on if the angler is forced to keep sorting for a keeper. The more other stocks are deemed retainable, the smaller the impact on the one needing conservation.

Wild fish are saved by minimizing encounters. Not because I said so, but because it IS so.... and without quibbling about what "is" is. Putting a hatchery king in a ONE-FISH bag accomplishes that by eliminating the unnecessary sorting required to bag a coho.
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"Let every angler who loves to fish think what it would mean to him to find the fish were gone." (Zane Grey)

"If you don't kill them, they will spawn." (Carcassman)


The Keen Eye MD
Long Live the Kings!